• Cosmos Unseen Black Holes VR

    Cosmos Unseen Black Holes VR

    Cosmos Unseen Black Holes

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    Cosmos Unseen Black Holes, a narrative-led VR experience exploring the journey across the Cosmos. Designed and developed the user interface and interaction language to meet user interactivity and journey.

    Defining the visual identity, and built a scalable design system in Figma to support cross-functional collaboration amongst our team.

    Other parts of the project included creating poster asset delivery for multi-platforms as well as social media content structures.

    Cosmos Unseen Black Holes available to download on with Android XR Play Store.

  • Protected: Titanic The Digital Resurrection

    Protected: Titanic The Digital Resurrection

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  • Vertical Aerospace MR

    Vertical Aerospace MR

    Vertical Aerospace

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    Atlantic Productions partnered with Vertical Aerospace to bring their pioneering fully electric vertical take-off and landing aircraft to life on Apple Vision Pro.

    With deep research into the brand guidelines, my role was to create the user experience and interface to take you on the journey showcasing the aircraft working with the features and parameters of a spatial design.

    My role was also present the production process across social media platforms for both Atlantic Studio and Vertical Aerospace.

  • Museum Alive Vision Pro with David Attenborough

    Museum Alive Vision Pro with David Attenborough

    Museum Alive Vision Pro with David Attenborough

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    David Attenborough takes the user on a journey to select a scientifically accurate fossil from the museum and watch it come back to life in mixed reality on Apple Vision Pro.